mxgmn/WaveFunctionCollapse
🟢Worth installingNew discovery — enrichment pending(New discovery — enrichment pending)
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Why this repo matters
- •Generates complex bitmaps and tilemaps procedurally from single example inputs using constraint propagation algorithms.
- •Foundational C# implementation of Wave Function Collapse with over 25k stars influencing modern procedural generation tools.
- •Bridges quantum mechanics concepts with practical game development for texture synthesis and level design automation.
Key Metrics
- Stars: 25.3k
- Forks: 1.4k
- Open Issues: 9
- Stars (7d delta): 0
- Stars (30d delta): 39
Scores & Metadata
- Trend Velocity Score: 0.00
- Opportunity Score: 25.00
- Confidence Score: 100.00
- Language: C#
- Topics:
- First Seen: 2 months ago
Star History
25.3k stars+99 over 10 snapshots8/8/2026 – 9/25/2026